41. Net Warriors in C++
Author: / Joe Gradecki,Gradecki
Library: Central Library and Documents Center of Tehran University (Tehran)
Subject: Computer games -- Programming,C++ (Computer program language),Microsoft Windows (Computer file)
Classification :
QA
76
.
76
.
C672G73
1996


42. Net warriors in c:programming multiplayer game for Windows
Author: Joe Gradecki
Library: Public Library of Shahid Mofateh (Khorasan Razavi)
Subject: Computer games - programming Micrisoft Windows )computer file ( C )Computer program language(
Classification :
794
8152
N248G


43. NetWarriors in C++ : programming multi-player games for Windows
Author: Gradecki, Joe
Library: Central Library of Amirkabir University of Technology (Tehran)
Subject: Computer games - Programming , C++ )Computer program language( , Microsoft Windows )Computer file(
Classification :
QA
76
.
76
.
C672
G73
1996


44. NetWarriors in C++: programming multiplayer games for windows
Author: Gradecki, Joe
Library: Central Library and Information Center of Ferdowsi University of Mashhad (Khorasan Razavi)
Subject: Programming ، Computer games,، C++ )Computer program language(,، Microsoft Windows )Computer file(
Classification :
QA
76
.
76
.
C672
G73
1996


45. Netwarriors in C+4
Author: / Joe Gradecki,Gradecki
Library: Central Library of Astan Quds Razavi-Hall of Foreign Books (Khorasan Razavi)
Subject: C++ (Computer program language),Microsoft windows (Computer file),Computer games -- Programming
Classification :
005
.
133
G732N


46. Netwarriors in C++: Programming multiplayer games for windows
Author: / Joe Gradecki
Library: National Library and Archives of Islamic Republic of Iran (Tehran)
Subject: Computer games -- Programming,C++ (computer program language),Microsoft windows (computer File)
Classification :
QA76
.
76
.
C672G7


47. Neural Networks in Unity :
Author: Abhishek Nandy, Manisha Biswas.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Unity (Electronic resource),Unity (Electronic resource),C# (Computer program language),Neural networks (Computer science)-- Computer programs.,C# (Computer program language),COMPUTERS-- General.,Games development & programming.,Microsoft programming.
Classification :
QA76
.
87


48. Practical video game bots :
Author: Ilya Shpigor.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: C++ (Computer program language),Python (Computer program language),Robots-- Programming.,Video games-- Automation.,C++ (Computer program language),Games development & programming.,Microsoft programming.,Programming & scripting languages: general.,Python (Computer program language),Robots-- Programming.,TECHNOLOGY & ENGINEERING-- Engineering (General)
Classification :
TJ211
.
45


49. Pro Unity game development with C#
Author: Alan Thorn
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: C# (Computer program language),Computer games-- Programming
Classification :
QA76
.
76
.
C672
T467
2014


50. Programming Windows games with Borland C++
Author: / Nabajyoti Barkakati
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Windows (Computer programs),C++ (Computer program language),Borland C++,Computer games
Classification :
QA76
.
76
.
W56
,
B356
1993


51. Programming like a pro for teens
Author: Charles R. Hardnett
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: C++ (Computer program language),Computer algorithms,Computer games-- Design,Computer games-- Programming,Computer programming
Classification :
QA76
.
73
.
C153
H37
2012


52. Programming like a pro for teens
Author: Hardnett, Charles R.
Library: Library of Institute for Research in Fundamental Sciences (Tehran)
Subject: ، C++ )Computer program language(,، Computer programming,، Computer algorithms,، Computer games -- Programming,Design ، Computer games
Classification :
QA
76
.
73
.
C153H266


53. Puzzled programmers :
Author: Michael Wiesenberg.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: BASIC (Computer program language),C (Computer program language),Computer games.,Microcomputers-- Programming.,Pascal (Computer program language),BASIC (Computer program language),C (Computer program language),Computer games.,Microcomputers-- Programming.,Pascal (Computer program language)
Classification :
QA76
.
6


54. Real-time 3D Character Animation with Visual C++
Author: Lever, Nik.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: C and & (Computer program language),C++,C++ (Computer program language),Computer animation.,Computer games-- Programming.,Computer graphics.,Visual programming (Computer science),Visual programming.,C++ (Langage de programmation),Infographie.,Jeux d'ordinateur-- Programmation.,Programmation visuelle.,C++ (Computer program language),Computer animation.,Computer games-- Programming.,Computer graphics.,Visual programming (Computer science)

55. Real-time 3D character animation with Visual C+
Author: / Nik Lever
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer graphics.,Computer games--Programming,C++ (Computer program language),Visual programming (Computer science)
Classification :
QA
,
76
.
76
,.
C672
,
L49
,
2002
,
WEB


56. Real-time 3D terrain engines using C++ and and DirectX 9
Author: / Gregory Snook
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Programming,Three-dimensional display systems,Direct3D,C++ (Computer program language)
Classification :
QA76
.
76
.
C672
,
S64
2003


57. Real-time 3D terrain engines using C++ and and DirectX 9 /
Author: Gregory Snook.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Direct3D.,Direct3D.,C++ (Computer program language),Computer games-- Programming.,Three-dimensional display systems.,C++ (Computer program language),Computer games-- Programming.,Three-dimensional display systems.
Classification :
QA76
.
76
.
C672
S64
2003eb


58. SDL game development
Author: Shaun Mitchell
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: C++ (Computer program language),Computer games-- Programming,Multimedia systems
Classification :
QA76
.
76
.
C672
.
M58
2013


59. SDL game development
Author: Shaun Mitchell
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: C++ (Computer program language),Computer games-- Programming,Multimedia systems
Classification :
QA76
.
76
.
C672
.
M58
2013


60. SFML game development by example :
Author: Raimondas Pupius
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: C++ (Computer program language),Computer games-- Programming,Multimedia systems-- Computer programs
Classification :
QA76
.
76
.
C672

