1. A primer on scientific programming with Python /
Author: Hans Petter Langtangen.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Python (Computer program language),Computer programming-- software development.,Computers-- Computer Science.,Computers-- Data Processing.,Computers-- Programming-- General.,Mathematical physics.,Mathematical theory of computation.,Maths for scientists.,Python (Computer program language),Science-- Mathematical Physics.
Classification :
QA76
.
73
.
P98


2. Beginning math and physics for game programmers
Author: / Wendy Stahler
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer science- Mathematics,Computer games- Programming,Physics- Data processing
Classification :
QA76
.
9
.
M35
,
S73
2004


3. Box2d for Flash games
Author: Emanuele Feronato
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer animation-- Mathematics,Computer games-- Programming,Physics-- Data processing
Classification :
QA76
.
76
.
C672
P36
2012


4. Create 2D mobile games with Corona SDK :
Author: David Mekersa.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Android (Electronic resource),iOS (Electronic resource),Android (Electronic resource),IOS (Electronic resource),Mobile games.,Smartphones-- Programming.,COMPUTERS-- Computer Literacy.,COMPUTERS-- Computer Science.,COMPUTERS-- Data Processing.,COMPUTERS-- Hardware-- General.,COMPUTERS-- Information Technology.,COMPUTERS-- Machine Theory.,COMPUTERS-- Reference.,Mobile games.
Classification :
QA76
.
76
.
C672


5. GPU computing gems /
Author: [edited by] Wen-mei W. Hwu
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer graphics,Graphics processing units-- Programming,Image processing-- Digital techniques,Imaging systems
Classification :
T385
.
G6875
2012


6. Game physics
Author: Eberly, David H.
Library: Central Library and Information Center of Ferdowsi University of Mashhad (Khorasan Razavi)
Subject: Programming ، Computer games,Data processing ، Physics
Classification :
QA
76
.
76
.
C672
E24
2004


7. Game physics /
Author: David H. Eberly ; with a contribution by Ken Shoemake
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming,Physics-- Data processing
Classification :
QA76
.
76
.
C672
E24
2004


8. Game physics
پدیدآورنده : Eberly, David H.,David H. Eberly ; with a contribution by Ken Shoemake
موضوع : ، Computer games, Programming,، Physics, Data processing
۲ نسخه از این کتاب در ۲ کتابخانه موجود است.
9. Game physics
Author: / David H. Eberly
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Programming,Physics- Data processing
Classification :
QA76
.
76
.
C672
,
E24
2004


10. Game physics engine development :
Author: Ian Millington.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Physics-- Data processing.

11. Physics modeling for game programmers
Author: David Conger.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Physics-- Data processing.
