161. HTML5 game development with GameMaker
Author:
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design,Computer games-- Programming,HTML (Document markup language),Internet games
Classification :
QA76
.
76
.
C672
E555
2013


162. HTML5 game programming with enchant.js /
Author: Brandon McInnis ... [et al.]
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Development.,Computer games-- Programming.,HTML (Document markup language),JavaScript (Computer program language),Web sites-- Computer games-- Development.

163. HTML5 games development by example beginner's guide
Author: Makzan
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design,Computer games-- Programming,HTML (Document markup language),Internet games
Classification :
QA76
.
76
.
H94
M35
2011


164. Hacking Video Game Consoles
Author: \ Ben Heckendorn
Library: Library of Foreign Languages and Islamic Sources (Qom)
Subject: Computer games--Programming,Video games--Design,Computer graphics,بازیهای کامپیوتری -- برنامهنویسی,بازیهای ویدئویی -- طراحی,گرافیک کامپیوتری
Classification :
E-Book
,

165. Hacking video game consoles
Author: / Ben Heckendorn
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Programming,Computer graphics,Video games- Design
Classification :
QA76
.
76
.
C672
,
H43
2005


166. Handbook of Combinatorial Optimization
Author: edited by Panos M. Pardalos, Ding-Zhu Du, Ronald L. Graham.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Combinatorics.,Mathematical optimization.,Mathematics.

167. Handbook of grammatical evolution /
Author: Conor Ryan, Michael O'Neill, JJ Collins editors.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Automatic programming (Computer science), Handbooks, manuals, etc.,Evolutionary programming (Computer science), Handbooks, manuals, etc.,Genetic algorithms, Handbooks, manuals, etc.,Artificial Intelligence (incl. Robotics).,Artificial intelligence.,Automatic programming (Computer science),COMPUTERS-- Computer Science.,COMPUTERS-- Programming-- General.,Evolutionary programming (Computer science),Genetic algorithms.
Classification :
QA76
.
618
.
H36
2018


168. Holistic Mobile Game Development with Unity :
Author: Penny de Byl.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Unity (Electronic resource),Unity (Electronic resource),Computer games-- Programming.,Mobile games.,Computer games-- Programming.,GAMES-- Board.,Mobile games.
Classification :
QA76
.
76
.
C672
B336
2014


169. Holistic game development with Unity :
Author: Penny de Byl
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Unity (Electronic resource),Unity (Electronic resource),Computer games-- Programming.,Video games-- Design.,Computer games-- Programming.,COMPUTERS / Programming / Games.,Video games-- Design.
Classification :
QA76
.
76
.
C672
D42
2019


170. Holistic game development with Unity
Author: Penny de Byl
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming
Classification :
QA76
.
76
.
C672
B335
2012


171. How video game designers use math /
Author: by Jill Egan ; math curriculum consultant, Rhea A. Stewart.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer animation-- Mathematics, Juvenile literature.,Computer games-- Design-- Mathematics, Juvenile literature.,Computer games-- Programming-- Vocational guidance, Juvenile literature.,Video games-- Design-- Mathematics, Juvenile literature.,Video games-- Design-- Vocational guidance, Juvenile literature.,Computer animation.,Computer games.,Mathematics.,Video games.,Computer animation-- Mathematics.,Computer games-- Mathematics.,Computer games-- Programming-- Vocational guidance.,Computer games-- Vocational guidance.,Mathematics.,Video games-- Mathematics.,Video games-- Vocational guidance.
Classification :
QA76
.
76
.
C672
E33
2010


172. Human computatio
Author: Edith Law and Luis von Ahn
Library: Central Library and Information Center of Shahed University (Tehran)
Subject: Bionics,Human-computer interaction,Machine learning,Artificial intelligence,Social media, Economic aspects
Classification :
Q
،
320
،.
L284
،
2011


173. Immersive 3D design visualization :
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Computer games ; Programming. ;

174. Infinite game universe
Author: Guy W. Lecky-Thompson
Library: Central Library and Information Center of Shahed University (Tehran)
Subject: Level design (computer science),Computer games -- Programming
Classification :
QA
،
76
.
76
،.
C672
,
L428
،
2002


175. Interactive storytelling :
Author: Mei Si [and others] (editions.)
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming, Congresses,Digital storytelling, Congresses,Human-computer interaction, Congresses
Classification :
QA76
.
76
.
C672
J65
2011


176. Interactive storytelling :
Author: edited by Rebecca Rouse, Hartmut Koenitz, Mads Haahr.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Artificial intelligence, Congresses.,Human-computer interaction, Congresses.,Interactive multimedia, Congresses.,Virtual reality, Congresses.,Artificial intelligence.,Computers-- Computer Graphics.,Computers-- Computer Science.,Computers-- Data Processing.,Computers-- User Interfaces.,Education-- Computers & Technology.,Educational equipment & technology, computer-aided learning (Calif.),Graphics programming.,Human-computer interaction.,Humanities.,Image processing.,Interactive multimedia.,Society & social sciences.,User interface design & usability.,Virtual reality.
Classification :
QA76
.
76
.
I59


177. Introducing HTML5 game development
Author: Jesse Freeman
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design,Computer games-- Programming,HTML (Document markup language),Internet games-- Design,Internet games-- Programming
Classification :
QA76
.
76
.
C672
F723
2012


178. Introduction to game AI /
Author: Neil Kirby
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Artificial intelligence,Computer games-- Design,Computer games-- Programming
Classification :
QA76
.
76
.
C672
K57
2011


179. Introduction to game development using Processing /
Author: James R. Parker.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Processing (Computer program language),Computer games-- Design.,Computer games-- Programming.,GAMES-- Board.,Processing (Computer program language)
Classification :
QA76
.
76
.
C672
P377
2015eb


180. Introduction to video game engine development :
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Computer games ; Programming. ;
