a step-by-step guide that paves the way for developing fantastic games with Unreal Engine 4 /
نام نخستين پديدآور
Joanna Lee.
وضعیت نشر و پخش و غیره
محل نشرو پخش و غیره
Birmingham, UK :
نام ناشر، پخش کننده و غيره
Packt Publishing,
تاریخ نشرو بخش و غیره
2016.
مشخصات ظاهری
نام خاص و کميت اثر
1 online resource (1 volume) :
ساير جزييات
illustrations.
فروست
عنوان فروست
Community experience distilled
يادداشت کلی
متن يادداشت
Includes index.
یادداشتهای مربوط به مندرجات
متن يادداشت
Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: An Overview of Unreal Engine; What goes into a game?; What is a game engine?; The history of Unreal Engine; Game development; Artists; Cinematic creators; Sound designers; Game designers; Programmers; The components of Unreal Engine 4; The sound engine; The physics engine; The graphics engine; Input and the Gameplay framework; Light and shadow; Post-process effects; Artificial intelligence; Online and multiplatform capabilities; Unreal Engine and its powerful editors
متن يادداشت
Adding Lightmass Importance VolumeApplying finishing touches to a room; Useful tip -- using the drag snap grid; Summary; Chapter 3: Game Objects -- More and Move; BSP Brush; Background; Brush type; Brush solidity; Static Mesh; BSP Brush versus Static Mesh; Making Static Mesh movable; Materials; Creating a Material in Unreal; Materials versus Textures; Texture/UV mapping; How to create and use a Texture Map; Multitexturing; A special form of texture maps -- Normal Maps; Level of detail; Collisions; Collision configuration properties; Simulation Generates Hit Events; Generate Overlap Events
متن يادداشت
Collision PresetsCollision Enabled; Object Type; Collision Responses; Collision hulls; Interactions; Static Mesh creation pipeline; Introducing volumes; Blocking Volume; Camera Blocking Volume; Trigger Volume; Nav Mesh Bounds Volume; Physics Volume; Pain Causing Volume; Kill Z Volume; Level Streaming Volume; Cull Distance Volume; Audio Volume; PostProcess Volume; Lightmass Importance Volume; Introducing Blueprint; Level Blueprint; Using the Trigger Volume to turn on/off light; Using Trigger Volume to toggle light on/off (optional); Summary; Chapter 4: Material and Light; Materials
متن يادداشت
Creating the ground using the BSP Box brushUseful tip -- selecting an object easily; Useful tip -- changing View Mode to aid visuals; Adding light to a level; Useful tip -- positioning objects in a level; Adding the sky to a level; Adding Player Start; Useful tip -- rotating objects in a level; Viewing a level that's been created; Saving a level; Configuring a map as a start level; Adding material to the ground; Adding a wall; Duplicating a wall; Creating an opening for a door; Adding materials to the walls; Sealing a room; Adding props or a static mesh to the room
متن يادداشت
Unreal EditorMaterial Editor; The Cascade particle system; The Persona skeletal mesh animation; Landscape -- building large outdoor worlds and foliage; Sound Cue Editor; Matinee Editor; The Blueprint visual scripting system; Unreal programming; Unreal objects; A beginner's guide to the Unreal Editor; The start menu; Project Browser; Content Browser; Toolbar; Viewport; Scene Outliner; Modes; Summary; Chapter 2: Creating Your First Level; Exploring preconfigured levels; Creating a new project; Navigating the viewport; Views; Control keys; Creating a level from a new blank map
بدون عنوان
0
بدون عنوان
8
بدون عنوان
8
بدون عنوان
8
بدون عنوان
8
یادداشتهای مربوط به سفارشات
منبع سفارش / آدرس اشتراک
Safari Books Online
شماره انبار
CL0500000723
عنوان اصلی به زبان دیگر
عنوان اصلي به زبان ديگر
Step-by-step guide that paves the way for developing fantastic games with Unreal Engine 4
عنوان به منزله موضوع
موضوع مستند نشده
Android (Electronic resource)
موضوع مستند نشده
Android (Electronic resource)
موضوع (اسم عام یاعبارت اسمی عام)
موضوع مستند نشده
Computer games-- Design.
موضوع مستند نشده
Computer games-- Programming.
موضوع مستند نشده
UnrealScript (Computer program language)
موضوع مستند نشده
Computer games-- Design.
موضوع مستند نشده
Computer games-- Programming.
موضوع مستند نشده
GAMES / Board
موضوع مستند نشده
UnrealScript (Computer program language)
مقوله موضوعی
موضوع مستند نشده
GAM-- 001000
رده بندی ديویی
شماره
794
.
81526
ويراست
23
رده بندی کنگره
شماره رده
QA76
.
76
.
C672
نام شخص به منزله سر شناسه - (مسئولیت معنوی درجه اول )