161. Physics modeling for game programmers
Author: / David Conger
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Design,Computer games- Programming,Computer graphics,Physics
Classification :
QA76
.
76
.
C672
,
C68
2004


162. Physics modeling for game programmers
Author: / David Conger
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer games--Design,Computer games--Programming,Computer graphics.,Physics.
Classification :
QA
,
76
.
76
,.
C672
,
C68
,
2004


163. Physics modeling for game programmers
Author: David Conger
Library: Library of Urmia University of Technology (West Azarbaijan)
Subject: Computer games- Design,Computer games- Programming,Computer graphics,Physics
Classification :
QA
,
76
.
76
,.
C672C68
,
2004


164. Physics modeling for game programmers
Author: David Conger.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games -- Design.,Computer games -- Programming.,Computer graphics.
Classification :
QA76
.
76
.
C672
D385
2004


165. Practical game development with Unity and Blender /
Author: Alan Thorn.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Blender (Computer file),Unity (Electronic resource),Blender (Computer file),Unity (Electronic resource),Computer games-- Programming.,Computer graphics.,Three-dimensional display systems.,Video games-- Design.,Computer games-- Programming.,Computer graphics.,GAMES-- Board.,Three-dimensional display systems.,Video games-- Design.
Classification :
QA76
.
76
.
C672


166. Practical shader development :
Author: Kyle Halladay.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Three-dimensional display systems.,Computer games-- Programming.,GAMES-- Board.,Three-dimensional display systems.
Classification :
QA76
.
76
.
C672


167. Practical video game bots :
Author: Ilya Shpigor.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: C++ (Computer program language),Python (Computer program language),Robots-- Programming.,Video games-- Automation.,C++ (Computer program language),Games development & programming.,Microsoft programming.,Programming & scripting languages: general.,Python (Computer program language),Robots-- Programming.,TECHNOLOGY & ENGINEERING-- Engineering (General)
Classification :
TJ211
.
45


168. Pro Java 6 3D game development :
Author: Andrew Davison.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Java (Computer program language),Java (Langage de programmation),Jeux d'ordinateur-- Conception.,BUSINESS & ECONOMICS-- Office Automation.,Computer games-- Design.,Computer games-- Design.,Informatique.,Java (Computer program language),Java (Computer program language)
Classification :
QA76
.
76
.
C672
D385
2007eb


169. Pro OGRE 3D programmin
Author: / Gregory Junker
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer games--Programming,Computer graphics.
Classification :
QA
,
76
.
76
,.
C672
,
J86
,
2006eb


170. Pro OGRE 3D programming
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Computer games ; Programming. ; Computer graphics. ;

171. Pro OGRE 3D programming /
Author: Gregory Junker ; [foreword by Steve Streeting].
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Computer graphics.

172. Pro OGRE 3D programming
Author: / Gregory Junker
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Programming,Computer graphics
Classification :
QA76
.
76
.
C672
,
J86
2006


173. Programming Windows games with Borland C++
Author: / Nabajyoti Barkakati
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Windows (Computer programs),C++ (Computer program language),Borland C++,Computer games
Classification :
QA76
.
76
.
W56
,
B356
1993


174. Programming game AI by example
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Computer games ; Design ; Computer games ; Programming ; Computer graphics ;

175. Programming game AI by example
Author: / Mat Buckland
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Design,Computer games- Programming,Computer graphics
Classification :
QA76
.
76
.
C672
,
B85
2005


176. Programming game AI by example
Author: Buckland, Mat.
Library: Central library and information center (Khorasan Razavi)
Subject: Design ، Computer games,Programming ، Computer games,، Computer graphics
Classification :
QA
76
.
76
.
C672
B85
2005


177. Programming game AI by example
Author: / Mat Buckland
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer games--Design,Computer games--Programming,Computer graphics.
Classification :
QA
,
76
.
76
,.
C672
,
B85
,
2005


178. Programming game AI by example
Author: / Mat Buckland
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Design,Computer games- Programming,Computer graphics
Classification :
QA76
.
76
.
C672
,
B85
2005


179. Programming game AI by example /
Author: Mat Buckland.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Computer games-- Design.,Computer games-- Design.,Computer games-- Programming.,Computer games-- Programming.,Computer graphics.,Computer graphics.
Classification :
QA76
.
76
.
C672
B85
2005


180. Programming the cell processor : for games, graphics, and computation
Author: Matthew Scarpino
Library: Library of Institute for Research in Fundamental Sciences (Tehran)
Subject: Programming ، Microprocessors,، Computer architecture,، Computer games -- Programming
Classification :
QA
76
.
6
.
S27P7

