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عنوان
COLLADA :

پدید آورنده
Rémi Arnaud, Mark C. Barnes.

موضوع
Computer games-- Programming.,Computer graphics.,Computer games-- Programming.,Computer graphics.,GAMES-- Board.

رده
QA76
.
76
.
C672
A82
2006eb

کتابخانه
Center and Library of Islamic Studies in European Languages

محل استقرار
استان: Qom ـ شهر: Qom

Center and Library of Islamic Studies in European Languages

تماس با کتابخانه : 32910706-025

INTERNATIONAL STANDARD BOOK NUMBER

(Number (ISBN
0429064691
(Number (ISBN
1439865795
(Number (ISBN
1568816200
(Number (ISBN
9780429064692
(Number (ISBN
9781439865798
(Number (ISBN
9781568816203
Erroneous ISBN
1568812876
Erroneous ISBN
9781568812878

NATIONAL BIBLIOGRAPHY NUMBER

Number
b775996

TITLE AND STATEMENT OF RESPONSIBILITY

Title Proper
COLLADA :
General Material Designation
[Book]
Other Title Information
sailing the gulf of 3D digital content creation /
First Statement of Responsibility
Rémi Arnaud, Mark C. Barnes.

.PUBLICATION, DISTRIBUTION, ETC

Place of Publication, Distribution, etc.
Wellesley, Mass. :
Name of Publisher, Distributor, etc.
A K Peters,
Date of Publication, Distribution, etc.
[2006]

PHYSICAL DESCRIPTION

Specific Material Designation and Extent of Item
1 online resource (xv, 237 pages, 8 unnumbered pages of plates) :
Other Physical Details
illustrations (some color)

GENERAL NOTES

Text of Note
"A Khronos Group open standard"--Cover.

INTERNAL BIBLIOGRAPHIES/INDEXES NOTE

Text of Note
Includes bibliographical references (pages 227-234) and index.

CONTENTS NOTE

Text of Note
Ch. 1. Introduction to COLLADA -- ch. 2. COLLADA document -- ch. 3. COLLADA geometry -- ch. 4. COLLADA scenes -- ch. 5. COLLADA effects -- ch. 6. COLLADA animations -- ch. 7. COLLADA physics -- ch. 8. COLLADA content pipeline -- appendix A. COLLADA plug-in for 3ds Max -- appendix B. COLLADA plug-in for Maya -- appendix C. SOFTIMAGE XSI 5.1 plug-in -- appendix D. COLLADA FX plug-in for Maya -- appendix E. COLLADA 1.4.1.
0

SUMMARY OR ABSTRACT

Text of Note
COLLADA is a COLLAborative Design Activity for establishing an open standard Digital Asset schema for interactive 3D applications. This book explains in detail how to use the COLLADA technology in a project utilizing 3D assets, and ultimately how to create an effective content creation pipeline for the most complex development. Errata are posted at http://collada.org/mediawiki/index.php/COLLADA_book.

SYSTEM REQUIREMENTS NOTE (ELECTRONIC RESOURCES)

Text of Note
Master and use copy. Digital master created according to Benchmark for Faithful Digital Reproductions of Monographs and Serials, Version 1. Digital Library Federation, December 2002.

ACQUISITION INFORMATION NOTE

Source for Acquisition/Subscription Address
Proquest Ebook Central
Stock Number
1398209

OTHER EDITION IN ANOTHER MEDIUM

Title
COLLADA.

TOPICAL NAME USED AS SUBJECT

Computer games-- Programming.
Computer graphics.
Computer games-- Programming.
Computer graphics.
GAMES-- Board.

(SUBJECT CATEGORY (Provisional

GAM-- 001000

DEWEY DECIMAL CLASSIFICATION

Number
794
.
8/1526
Edition
22

LIBRARY OF CONGRESS CLASSIFICATION

Class number
QA76
.
76
.
C672
Book number
A82
2006eb

OTHER CLASS NUMBERS

Class number
ST
320
System Code
rvk

PERSONAL NAME - PRIMARY RESPONSIBILITY

Arnaud, Rémi.

PERSONAL NAME - ALTERNATIVE RESPONSIBILITY

Barnes, Mark C.,1963-

ORIGINATING SOURCE

Date of Transaction
20201203084625.0
Cataloguing Rules (Descriptive Conventions))
pn

ELECTRONIC LOCATION AND ACCESS

Electronic name
 مطالعه متن کتاب 

[Book]

Y

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