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عنوان
Learning Java with games /

پدید آورنده
Chong-wei Xu.

موضوع
Java (Computer program language)-- Study and teaching.,Video games-- Programming.,Computer programming-- software development.,Computers-- Programming-- Games.,Computers-- Programming-- General.,Computers-- Programming Languages-- General.,Computers-- Programming Languages-- Java.,Games development & programming.,Java (Computer program language)-- Study and teaching.,Programming & scripting languages: general.

رده
QA76
.
73
.
J38

کتابخانه
Center and Library of Islamic Studies in European Languages

محل استقرار
استان: Qom ـ شهر: Qom

Center and Library of Islamic Studies in European Languages

تماس با کتابخانه : 32910706-025

INTERNATIONAL STANDARD BOOK NUMBER

(Number (ISBN
3319728865
(Number (ISBN
9783319728865
Erroneous ISBN
3319728857
Erroneous ISBN
9783319728858

TITLE AND STATEMENT OF RESPONSIBILITY

Title Proper
Learning Java with games /
General Material Designation
[Book]
First Statement of Responsibility
Chong-wei Xu.

.PUBLICATION, DISTRIBUTION, ETC

Place of Publication, Distribution, etc.
Cham, Switzerland :
Name of Publisher, Distributor, etc.
Springer,
Date of Publication, Distribution, etc.
2018.

PHYSICAL DESCRIPTION

Specific Material Designation and Extent of Item
1 online resource (xxiv, 563 pages) :
Other Physical Details
illustrations (some color)

SUMMARY OR ABSTRACT

Text of Note
This innovative approach to teaching Java language and programming uses game design development as the method to applying concepts. Instead of teaching game design using Java, projects are designed to teach Java in a problem-solving approach that is both a fun and effective. Learning Java with Games introduces the concepts of Java and coding; then uses a project to emphasize those ideas. It does not treat the object-oriented and procedure and loop parts of Java as two separate entities to be covered separately, but interweaves the two concepts so the students get a better picture of what Java is. After studying a rich set of projects, the book turns to build up a "Three-layer Structure for Games" as an architecture template and a guiding line for designing and developing video games. The proposed three-layer architecture not only merges essential Java object-oriented features but also addresses loosely coupled software architecture.

ACQUISITION INFORMATION NOTE

Source for Acquisition/Subscription Address
Springer Nature
Stock Number
com.springer.onix.9783319728865

OTHER EDITION IN ANOTHER MEDIUM

Title
Learning Java with games.
International Standard Book Number
9783319728858

TOPICAL NAME USED AS SUBJECT

Java (Computer program language)-- Study and teaching.
Video games-- Programming.
Computer programming-- software development.
Computers-- Programming-- Games.
Computers-- Programming-- General.
Computers-- Programming Languages-- General.
Computers-- Programming Languages-- Java.
Games development & programming.
Java (Computer program language)-- Study and teaching.
Programming & scripting languages: general.

(SUBJECT CATEGORY (Provisional

COM051010
UMC
UMX
UMX

DEWEY DECIMAL CLASSIFICATION

Number
005
.
13/3
Edition
23

LIBRARY OF CONGRESS CLASSIFICATION

Class number
QA76
.
73
.
J38

PERSONAL NAME - PRIMARY RESPONSIBILITY

Xu, Chong-wei

ORIGINATING SOURCE

Date of Transaction
20200823103921.0
Cataloguing Rules (Descriptive Conventions))
pn

ELECTRONIC LOCATION AND ACCESS

Electronic name
 مطالعه متن کتاب 

[Book]

Y

Proposal/Bug Report

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