learn to build games and graphics with SFML, OpenGL, and Vulkan Using C++ Programming /
First Statement of Responsibility
Siddharth Shekar.
.PUBLICATION, DISTRIBUTION, ETC
Place of Publication, Distribution, etc.
Birmingham :
Name of Publisher, Distributor, etc.
Packt Publishing, Limited,
Date of Publication, Distribution, etc.
2019.
PHYSICAL DESCRIPTION
Specific Material Designation and Extent of Item
407 pages :
Other Physical Details
diagrams ;
Dimensions
24 cm
SUMMARY OR ABSTRACT
Text of Note
This book will get you up to speed with the specifics of making games look and feel great, by using modern animation and rendering techniques with the integration of great physics libraries for an improved and realistic user experience.