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عنوان
Developing 2D games with Unity :

پدید آورنده
Jared Halpern.

موضوع
Unity (Electronic resource),Unity (Electronic resource),C# (Computer program language),Video games-- Design.,C# (Computer program language),COMPUTERS-- Programming-- Games.,Video games-- Design.

رده
QA76
.
76
.
C672

کتابخانه
Center and Library of Islamic Studies in European Languages

محل استقرار
استان: Qom ـ شهر: Qom

Center and Library of Islamic Studies in European Languages

تماس با کتابخانه : 32910706-025

INTERNATIONAL STANDARD BOOK NUMBER

(Number (ISBN
1484237722
(Number (ISBN
9781484237724
Erroneous ISBN
9781484237717

TITLE AND STATEMENT OF RESPONSIBILITY

Title Proper
Developing 2D games with Unity :
General Material Designation
[Book]
Other Title Information
independent game programming with C# /
First Statement of Responsibility
Jared Halpern.

.PUBLICATION, DISTRIBUTION, ETC

Place of Publication, Distribution, etc.
[New York, NY] :
Name of Publisher, Distributor, etc.
Apress,
Date of Publication, Distribution, etc.
[2019]

PHYSICAL DESCRIPTION

Specific Material Designation and Extent of Item
1 online resource

GENERAL NOTES

Text of Note
Includes index.

CONTENTS NOTE

Text of Note
Games and game engines -- Introduction to Unity -- Foundations -- World building -- Assembling the nuts and bolts -- Health and inventory -- Characters, coroutines, and spawn points -- Artificial intelligence and slingshots.
0

SUMMARY OR ABSTRACT

Text of Note
Follow a walkthrough of the Unity Engine and learn important 2D-centric lessons in scripting, working with image assets, animations, cameras, collision detection, and state management. In addition to the fundamentals, you'll learn best practices, helpful game-architectural patterns, and how to customize Unity to suit your needs, all in the context of building a working 2D game. While many books focus on 3D game creation with Unity, the easiest market for an independent developer to thrive in is 2D games. 2D games are generally cheaper to produce, more feasible for small teams, and more likely to be completed. If you live and breathe games and want to create them then 2D games are a great place to start. By focusing exclusively on 2D games and Unity's ever-expanding 2D workflow, this book gives aspiring independent game developers the tools they need to thrive. Various real-world examples of independent games are used to teach fundamental concepts of developing 2D games in Unity, using the very latest tools in Unity's updated 2D workflow. New all-digital channels for distribution, such as Nintendo eShop, XBox Live Marketplace, the Playstation Store, the App Store, Google Play, itch.io, Steam, and GOG.com have made it easier than ever to discover, buy, and sell games. The golden age of independent gaming is upon us, and there has never been a better time to get creative, roll up your sleeves, and build that game you've always dreamed about. Developing 2D Games with Unity can show you the way.

ACQUISITION INFORMATION NOTE

Source for Acquisition/Subscription Address
OverDrive, Inc.
Source for Acquisition/Subscription Address
Springer Nature
Stock Number
A5705C24-EEC8-4FD8-A265-B9320FC1F8D1
Stock Number
com.springer.onix.9781484237724

OTHER EDITION IN ANOTHER MEDIUM

International Standard Book Number
9781484237717
International Standard Book Number
9781484237731

TITLE USED AS SUBJECT

Unity (Electronic resource)
Unity (Electronic resource)

TOPICAL NAME USED AS SUBJECT

C# (Computer program language)
Video games-- Design.
C# (Computer program language)
COMPUTERS-- Programming-- Games.
Video games-- Design.

(SUBJECT CATEGORY (Provisional

COM-- 012040
UMK
UMK

DEWEY DECIMAL CLASSIFICATION

Number
005
.
3
Edition
23

LIBRARY OF CONGRESS CLASSIFICATION

Class number
QA76
.
76
.
C672

PERSONAL NAME - PRIMARY RESPONSIBILITY

Halpern, Jared

ORIGINATING SOURCE

Date of Transaction
20200823032254.0
Cataloguing Rules (Descriptive Conventions))
pn

ELECTRONIC LOCATION AND ACCESS

Electronic name
 مطالعه متن کتاب 

[Book]

Y

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