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عنوان
Beginning iOS AR game development :

پدید آورنده
Allan Fowler.

موضوع
iOS (Electronic resource),Unity (Electronic resource),IOS (Electronic resource),Unity (Electronic resource),Computer games-- Development.,Mobile games-- Development.,COMPUTERS-- Operating Systems-- Apple (Mac OS & iOS),Games development & programming.,Macintosh programming.

رده
QA76
.
76
.
C672

کتابخانه
Center and Library of Islamic Studies in European Languages

محل استقرار
استان: Qom ـ شهر: Qom

Center and Library of Islamic Studies in European Languages

تماس با کتابخانه : 32910706-025

INTERNATIONAL STANDARD BOOK NUMBER

(Number (ISBN
1484236181
(Number (ISBN
9781484236185
Erroneous ISBN
1484236173
Erroneous ISBN
9781484236178

TITLE AND STATEMENT OF RESPONSIBILITY

Title Proper
Beginning iOS AR game development :
General Material Designation
[Book]
Other Title Information
developing augmented reality apps with Unity and C# /
First Statement of Responsibility
Allan Fowler.

.PUBLICATION, DISTRIBUTION, ETC

Place of Publication, Distribution, etc.
[New York, New York] :
Name of Publisher, Distributor, etc.
Apress,
Date of Publication, Distribution, etc.
[2019]

PHYSICAL DESCRIPTION

Specific Material Designation and Extent of Item
1 online resource (244 pages) :
Other Physical Details
illustrations

INTERNAL BIBLIOGRAPHIES/INDEXES NOTE

Text of Note
Includes bibliographical references and index.

CONTENTS NOTE

Text of Note
1. Introduction -- 2. Getting started -- 3. The Unity ARKit -- 4. Hit testing and lighting -- 5. Making AR games -- 6. Introducing touch -- 7. Adding plane detection and point clouds -- 8. Final steps.
0

SUMMARY OR ABSTRACT

Text of Note
Create a fully featured application that's both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devices. No programming experience is necessary as this book begins on the ground floor with basic programming concepts in Unity and builds to incorporating input from the real world to create interactive realities. You'll learn to program with the Unity 2017 development platform using C#. Recent announcements of increased AR capabilities on the latest iPhones and iPads show a clear dedication on Apple's part to this emerging market of immersive games and apps. Unity 2017 is the latest version of this industry leading development platform and C# is a ubiquitous programming language perfect for any programmer to begin with. Using the latest development technologies, Beginning iOS AR Game Development will show you how to program games that interact directly with the real world environment around the user for creative fantastic augmented reality experiences. What You'll Learn: Download assets from the Unity store ; Create a scene in Unity 2017 ; Use physics and controls on mobile devices. Who This Book Is For: Beginner programmers and/or people new to developing games using Unity. It also serves as a great introduction to developing AR games and educators teaching the subject at high school or higher levels.

ACQUISITION INFORMATION NOTE

Source for Acquisition/Subscription Address
OverDrive, Inc.
Source for Acquisition/Subscription Address
Safari Books Online
Stock Number
5CFC3BA0-E157-4E52-85C5-7F6A4ABD0EC0
Stock Number
CL0501000018

OTHER EDITION IN ANOTHER MEDIUM

Title
Beginning iOS AR game development.
International Standard Book Number
9781484236178

TITLE USED AS SUBJECT

iOS (Electronic resource)
Unity (Electronic resource)
IOS (Electronic resource)
Unity (Electronic resource)

TOPICAL NAME USED AS SUBJECT

Computer games-- Development.
Mobile games-- Development.
COMPUTERS-- Operating Systems-- Apple (Mac OS & iOS)
Games development & programming.
Macintosh programming.

(SUBJECT CATEGORY (Provisional

COM-- 046020

DEWEY DECIMAL CLASSIFICATION

Number
005
.
25
Edition
23

LIBRARY OF CONGRESS CLASSIFICATION

Class number
QA76
.
76
.
C672

PERSONAL NAME - PRIMARY RESPONSIBILITY

Fowler, Allan, (Professor)

ORIGINATING SOURCE

Date of Transaction
20200823032138.0
Cataloguing Rules (Descriptive Conventions))
pn

ELECTRONIC LOCATION AND ACCESS

Electronic name
 مطالعه متن کتاب 

[Book]

Y

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