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عنوان
AI for games /

پدید آورنده
Ian Millington

موضوع
Artificial intelligence.,Computer animation.,Computer games-- Programming.,Artificial intelligence.,Computer animation.,Computer games-- Programming.,GAMES-- Board.

رده
QA76
.
76
.
C672
M549
2019eb

کتابخانه
Center and Library of Islamic Studies in European Languages

محل استقرار
استان: Qom ـ شهر: Qom

Center and Library of Islamic Studies in European Languages

تماس با کتابخانه : 32910706-025

INTERNATIONAL STANDARD BOOK NUMBER

(Number (ISBN
1351053272
(Number (ISBN
1351053280
(Number (ISBN
1351053299
(Number (ISBN
1351053302
(Number (ISBN
9781351053273
(Number (ISBN
9781351053280
(Number (ISBN
9781351053297
(Number (ISBN
9781351053303
Erroneous ISBN
1138483974
Erroneous ISBN
9781138483972

TITLE AND STATEMENT OF RESPONSIBILITY

Title Proper
AI for games /
General Material Designation
[Book]
First Statement of Responsibility
Ian Millington

EDITION STATEMENT

Edition Statement
Third edition

.PUBLICATION, DISTRIBUTION, ETC

Place of Publication, Distribution, etc.
Boca Raton, FL :
Name of Publisher, Distributor, etc.
CRC Press, Taylor & Francis Group,
Date of Publication, Distribution, etc.
[2019]
Date of Publication, Distribution, etc.
©2019

PHYSICAL DESCRIPTION

Specific Material Designation and Extent of Item
1 online resource (xx, 1010 pages)

INTERNAL BIBLIOGRAPHIES/INDEXES NOTE

Text of Note
Includes bibliographical references and index

CONTENTS NOTE

Text of Note
Introduction -- Game AI -- Movement -- Pathfinding -- Decision making -- Tactical and strategic AI -- Learning -- Procedural content generation -- Board games -- Execution management -- World interfacing -- Tools and content creation -- Programming game AI -- Designing game AI -- AI-based game genres
0

SUMMARY OR ABSTRACT

Text of Note
AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their careers. This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games

ACQUISITION INFORMATION NOTE

Source for Acquisition/Subscription Address
Ingram Content Group
Stock Number
9781351053280

OTHER EDITION IN ANOTHER MEDIUM

Title
AI for games.
International Standard Book Number
9781138483972

PARALLEL TITLE PROPER

Parallel Title
Artificial intelligence for games

TOPICAL NAME USED AS SUBJECT

Artificial intelligence.
Computer animation.
Computer games-- Programming.
Artificial intelligence.
Computer animation.
Computer games-- Programming.
GAMES-- Board.

(SUBJECT CATEGORY (Provisional

GAM-- 001000

DEWEY DECIMAL CLASSIFICATION

Number
794
.
81525
Edition
23

LIBRARY OF CONGRESS CLASSIFICATION

Class number
QA76
.
76
.
C672
Book number
M549
2019eb

PERSONAL NAME - PRIMARY RESPONSIBILITY

Millington, Ian

ORIGINATING SOURCE

Date of Transaction
20200822162500.0
Cataloguing Rules (Descriptive Conventions))
pn

ELECTRONIC LOCATION AND ACCESS

Electronic name
 مطالعه متن کتاب 

[Book]

Y

Proposal/Bug Report

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