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عنوان
Swift 3 for Absolute Beginners

پدید آورنده

موضوع
Application software-- Development.,Computer programming.,Computer science.,Programming languages (Electronic computers),Swift (Computer program language),Computer Science.,Programming Languages, Compilers, Interpreters.,Programming Techniques.

رده
QA76
.
73
.
S95

کتابخانه
Center and Library of Islamic Studies in European Languages

محل استقرار
استان: Qom ـ شهر: Qom

Center and Library of Islamic Studies in European Languages

تماس با کتابخانه : 32910706-025

INTERNATIONAL STANDARD BOOK NUMBER

(Number (ISBN
1484223314
(Number (ISBN
9781484223314
Erroneous ISBN
1484223306
Erroneous ISBN
9781484223307

NATIONAL BIBLIOGRAPHY NUMBER

Number
dltt

TITLE AND STATEMENT OF RESPONSIBILITY

Title Proper
Swift 3 for Absolute Beginners
General Material Designation
[Book]

EDITION STATEMENT

Edition Statement
3rd ed
Edition Statement
3rd ed

PHYSICAL DESCRIPTION

Specific Material Designation and Extent of Item
1 online resource (334 pages)

GENERAL NOTES

Text of Note
Using Boolean Expressions

CONTENTS NOTE

Text of Note
At a Glance; Contents; About the Authors; About the Technical Reviewer; Introduction; Chapter 1: Becoming a Great iOS Developer; 1.1 Thinking Like a Developer; Completing the Development Cycle; Introducing Object-Oriented Programming; Working with the Playground Interface; Summary; What's Next; Exercises; Chapter 2: Programming Basics; Touring Xcode; Exploring the Workspace Window; Navigating Your Workspace; Editing Your Project Files; Creating Your First Swift Playground Program; Installing and Launching Xcode 8; Using Xcode 8; Xcode Playground IDE: Editor and Results Areas
Text of Note
Chapter 6: Learning Swift and XcodeA Newcomer; Understanding the Language Symbols; Implementing Objects in Swift; Writing Another Program in Xcode; Creating the Project; Summary; Chapter 7: Swift Classes, Objects, and Methods; Creating a Swift Class; Instance Variables; Methods; Using Type methods; Using Instance Methods; Using Your New Class; Creating Your Project; Adding Objects; Writing the Class; Creating the User Interface; Hooking Up the Code; Running the Program; Taking Type methods to the Next Level; Accessing the Xcode Documentation; Summary
Text of Note
Chapter 8: Programming Basics in SwiftUsing let vs. var; Understanding Collections; Using Arrays; Using the Dictionary Class; Creating the BookStore Application; Creating Your Class; Introducing Properties; Accessing Properties; Finishing the BookStore Program; Creating the View; Adding Properties; Adding a Description; Creating a Simple Data Model Class; Modifying MasterViewController; Modifying the DetailViewController; Summary; Chapter 9: Comparing Data; Revisiting Boolean Logic; Using Relational Operators; Comparing Numbers; Creating an Example Xcode App
Text of Note
Count-Controlled LoopsCondition-Controlled Loops; Infinite Loops; Coding the Example App in Swift; Nested if Statements and else if Statements; Removing Extra Characters; Improving the Code Through Refactoring; Running the App; Design Requirements; Summary; Chapter 5: Object-Oriented Programming with Swift; The Object; What Is a Class?; Planning Classes; Planning Properties; Planning Methods; Implementing the Classes; Inheritance; Why Use OOP?; OOP Is Everywhere; Eliminate Redundant Code; Ease of Debugging; Ease of Replacement; Advanced Topics; Interface; Polymorphism; Summary
0
8
8
8

SUMMARY OR ABSTRACT

Text of Note
Chapter 3: It's All About the Data; Numbering Systems Used in Programming; Bits; Moore's Law; Bytes; 3.1.3 Hexadecimal; Unicode; Data Types; Declaring Constants and Variables; Optionals; Using Variables in Playgrounds; Summary; Chapter 4: Making Decisions, Program Flow, and App Design; Boolean Logic; Truth Tables; Comparison Operators; Designing Apps; Pseudocode; Optionals and Forced Unwrapping; Optional Binding; Implicitly Unwrapped Optionals; Flowcharting; Designing and Flowcharting an Example App; The App's Design; Using Loops to Repeat Program Statements

OTHER EDITION IN ANOTHER MEDIUM

Title
Swift 3 for Absolute Beginners.
International Standard Book Number
9781484223307

TOPICAL NAME USED AS SUBJECT

Application software-- Development.
Computer programming.
Computer science.
Programming languages (Electronic computers)
Swift (Computer program language)
Computer Science.
Programming Languages, Compilers, Interpreters.
Programming Techniques.

(SUBJECT CATEGORY (Provisional

COM010000
COM051010
UMC
UMX

DEWEY DECIMAL CLASSIFICATION

Number
005

LIBRARY OF CONGRESS CLASSIFICATION

Class number
QA76
.
73
.
S95

PERSONAL NAME - PRIMARY RESPONSIBILITY

Bennett, Gary.

PERSONAL NAME - ALTERNATIVE RESPONSIBILITY

Lees, Brad.

CORPORATE BODY NAME - ALTERNATIVE RESPONSIBILITY

Ohio Library and Information Network.

ORIGINATING SOURCE

Date of Transaction
20201222042004.6
Cataloguing Rules (Descriptive Conventions))
rda

ELECTRONIC LOCATION AND ACCESS

Electronic name
 مطالعه متن کتاب 

[Book]
270410

Y

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