: Bringing Methodologies from Industry to the Classroom
Subsequent Statement of Responsibility
/ Edited by David Parsons, Kathryn MacCallum
.PUBLICATION, DISTRIBUTION, ETC
Place of Publication, Distribution, etc.
New York, NY
Name of Publisher, Distributor, etc.
: Springer Berlin Heidelberg
Date of Publication, Distribution, etc.
, 2018.
PHYSICAL DESCRIPTION
Specific Material Designation and Extent of Item
XXI, 441 pages
Other Physical Details
: illustrations (60 illus. in color)
GENERAL NOTES
Text of Note
2.4 Framework and Process.
INTERNAL BIBLIOGRAPHIES/INDEXES NOTE
Text of Note
Includes bibliographical references and index.
CONTENTS NOTE
Text of Note
Intro; Foreword; Preface; Introduction: The Motivation for This Book; The Selection Process; Book Structure; Part I: Agile and Lean Concepts in Education; Part II: Agile Methods in the School Classroom; Part III: Reconceptualising Learning Environments Using Agile and Lean Approaches; Part IV: Agile and Lean Learning Processes; Part V: Using Agile and Lean Methods to Teach Software Development; Part VI: Agile and Lean Activities and Games for the Classroom; Acknowledgements; International Review Board; Contents; Contributors; Part I Agile and Lean Concepts in Education.Contents: Agile Education, Lean Learning1 Introduction; 1.1 Using Agile to Teach Agile and Lean to Teach Lean; 1.2 Agile and Lean Education; 2 Agile Methods; 2.1 Agile in Education; 2.2 Mapping Agile Methods to Classroom Practice; 3 Reinterpreting Agile Practice for Teaching and Learning; 3.1 Agile Values; 3.2 Agile Processes; 3.3 Agile Techniques; 4 Making Learning Agile; 5 Lean Manufacturing; 5.1 From the Toyota Production System to Lean Software Development; 5.2 Lean Concepts in Education; 6 Reinterpreting Lean Thinking for Teaching and Learning; 6.1 Value, the Value Stream, and Perfection.Contents: 6.2 Lean Processes6.3 Lean Techniques; 7 Making Learning Lean; 8 Agile Education, Lean Learning; 9 Conclusion; References; Agile Methodologies in Education: A Review; 1 Introduction; 2 Search Strategy; 2.1 Search Goals; 2.2 Source Engines and Search Keywords; 2.3 Selected Papers; 3 Agile; 3.1 Agile in Education; 4 eXtreme Programming; 4.1 XP in Education; 5 Scrum; 5.1 Scrum in Education; 6 Conclusions; References; Practices of Agile Educational Environments: Analysis from the Perspective of the Public, Private, and Third Sectors; 1 Introduction; 2 Agile Anywhere.Contents: 3 HOT-Three Perspectives of Agile Environments4 MERge-Management, Education, Research; 5 Application of Agile Teaching Practices in the Three Sectors; 5.1 First Sector: School Principal; 5.2 Second Sector: Team Leader; 5.3 Third Sector: Faculty Member; 6 Sub-practices; 7 Conclusion; References; Kaizen and Education; 1 What Is Kaizen and Lean?; 1.1 Defining Kaizen and Lean; 1.2 A Brief Perspective on Recent History; 1.3 The Purpose of Kaizen; 1.4 Defining What 'Change-for-the-Better' Is in Education; 2 Foundational Principles of Kaizen; 2.1 Create Customer Value.Contents: 2.2 Remove Inefficiencies or Waste2.3 Engage and Develop People; 2.4 Focus on Gemba; 2.5 Manage Visually; 2.6 Process and Results; 2.7 Pull and Flow; 3 Kaizen and Education; 3.1 Where and How to Start with Kaizen in Education?; 4 Conclusion; References; Part II Agile Methods in the School Classroom; Transforming Education with eduScrum; 1 Introduction: Change, Education, and Agile Methods; 1.1 The Origins of eduScrum; 1.2 What Is eduScrum?; 2 An Outline of eduScrum; 2.1 Teams; 2.2 The Teacher as Product Owner and Servant Leader to the Student Teams; 2.3 Start with the Why.
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PARALLEL TITLE PROPER
Other Title Information
bringing methodologies from industry to the classroom