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عنوان
Pixels, samples, lumens, illusion /

پدید آورنده
Jack W. Stamps.

موضوع
Computer games.,Computer graphics.,Computer sound processing.,Digital audiotape recorders and recording.,Image processing-- Digital techniques.,Music and technology.,Performing arts-- Technological innovations.,Sound-- Recording and reproducing-- Digital techniques.,Sound-- Recording and reproducing-- Technological innovations.,Video recording-- Technological innovations.,Computer games.,Computer graphics.,Computer sound processing.,Digital audiotape recorders and recording.,Image processing-- Digital techniques.,Music and technology.,Performing arts-- Technological innovations.,Sound-- Recording and reproducing-- Digital techniques.

رده
TK7881
.
4
.
S6855
2017

کتابخانه
Center and Library of Islamic Studies in European Languages

محل استقرار
استان: Qom ـ شهر: Qom

Center and Library of Islamic Studies in European Languages

تماس با کتابخانه : 32910706-025

INTERNATIONAL STANDARD BOOK NUMBER

(Number (ISBN
152492167X
(Number (ISBN
9781524921675

TITLE AND STATEMENT OF RESPONSIBILITY

Title Proper
Pixels, samples, lumens, illusion /
General Material Designation
[Book]
First Statement of Responsibility
Jack W. Stamps.

.PUBLICATION, DISTRIBUTION, ETC

Place of Publication, Distribution, etc.
Dubuque, IA :
Name of Publisher, Distributor, etc.
Kendall Hunt Publishing Company,
Date of Publication, Distribution, etc.
[2017]

PHYSICAL DESCRIPTION

Specific Material Designation and Extent of Item
xvii, 209 pages :
Other Physical Details
illustrations ;
Dimensions
23 cm

INTERNAL BIBLIOGRAPHIES/INDEXES NOTE

Text of Note
Includes bibliographical references (pages 197-201) and index.

CONTENTS NOTE

Text of Note
Music and audio technology. 1. A brief history of music technology: from the Hydraulis to the digital audio workstation. 2. A closer look at the DAW. Modern songwriting and the backpack studio. 4. The intersection of music and concert technologies. 5. Digital audio: benefits and consequences. 6. The cultural implications of sampling. 7. Adapting to the digital revolution and changes in the music industry -- Performance and visual technology. 8. Tools of digital visualization. 9. Robotics and entertainment. 10 Quantifying anything: Max/MSP, interactive perfomance, and installation. 11. The recursive GIF as an art form and new ways of thinking about digital animation: a conversation with Dax Norman -- The world of gaming and mobile media. 12. From Pong to tomorrow: a brief gaming history. 13. Mobile apps and gaming. 14. The future of gaming: the VR/AR revolution. 15. The sociology of gaming. 16. Gaming aesthetics studies. 17. Design and aesthetics of No man's sky. 18. Journey: a playable operatic parable -- The democratization of technology. 19. Portable, informative stories: Podcasting. 20. DIY Movement I: Arduino. 21. DIY Movement II: Makerspaces. 22 Photoshop, entertainment and socio-political activism: a conversation with Neal Daugherty -- The new heuristics of art and entertainment technologies. 23. What is the device?. 24. What if the device stops working?. 25. An endless challenge -- Suggested writing and discussion activities. Music and audio technology. Performance and visual technology. The world of gaming and mobile media. The democratization of technology. The new heuristics of art and entertainment technologies.
0

TOPICAL NAME USED AS SUBJECT

Computer games.
Computer graphics.
Computer sound processing.
Digital audiotape recorders and recording.
Image processing-- Digital techniques.
Music and technology.
Performing arts-- Technological innovations.
Sound-- Recording and reproducing-- Digital techniques.
Sound-- Recording and reproducing-- Technological innovations.
Video recording-- Technological innovations.
Computer games.
Computer graphics.
Computer sound processing.
Digital audiotape recorders and recording.
Image processing-- Digital techniques.
Music and technology.
Performing arts-- Technological innovations.
Sound-- Recording and reproducing-- Digital techniques.

LIBRARY OF CONGRESS CLASSIFICATION

Class number
TK7881
.
4
Book number
.
S6855
2017

PERSONAL NAME - PRIMARY RESPONSIBILITY

Stamps, Jack W.

ORIGINATING SOURCE

Date of Transaction
20200824051021.0
Cataloguing Rules (Descriptive Conventions))
rda

ELECTRONIC LOCATION AND ACCESS

Electronic name
 مطالعه متن کتاب 

[Book]

Y

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