Section I : Unreal technology basics : introductory development techniques. Setting up Unreal project templates -- Introduction to level design in Unreal -- Unreal blueprints -- Materials -- Section II : Making game worlds stand out : intermediate development concepts. Advanced material concepts -- Visual effects in Unreal engine -- Designing terrains and outdoor environments -- Section III : Example games : advanced game development concepts. Advanced blueprint concepts -- A top-down game with blueprints.
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ACQUISITION INFORMATION NOTE
Source for Acquisition/Subscription Address
Ingram Content Group
Stock Number
9781351607650
OTHER EDITION IN ANOTHER MEDIUM
Title
Game development and simulation with Unreal technology.