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عنوان
Java and object orientation :

پدید آورنده
John Hunt.

موضوع
Java,Java (Computer program language),Object-oriented programming (Computer science)

رده

کتابخانه
Center and Library of Islamic Studies in European Languages

محل استقرار
استان: Qom ـ شهر: Qom

Center and Library of Islamic Studies in European Languages

تماس با کتابخانه : 32910706-025

INTERNATIONAL STANDARD BOOK NUMBER

(Number (ISBN
1852335696
(Number (ISBN
3540762019
(Number (ISBN
9781852335694
(Number (ISBN
9783540762010

NATIONAL BIBLIOGRAPHY NUMBER

Number
b547819

TITLE AND STATEMENT OF RESPONSIBILITY

Title Proper
Java and object orientation :
General Material Designation
[Book]
Other Title Information
an introduction
First Statement of Responsibility
John Hunt.

EDITION STATEMENT

Edition Statement
2nd ed

.PUBLICATION, DISTRIBUTION, ETC

Place of Publication, Distribution, etc.
London ; New York
Name of Publisher, Distributor, etc.
Springer
Date of Publication, Distribution, etc.
©2002.

PHYSICAL DESCRIPTION

Specific Material Designation and Extent of Item
xxvii, 484 pages : illustrations ; 25 cm

CONTENTS NOTE

Text of Note
Analysis 415 --;37.4 The Booch Method 416 --;37.5 The Object Modeling Technique 417 --;37.6 The Objectory Method 419 --;37.7 The Fusion Method 420 --;37.8 The Unified Modeling Language 421 --;38 The Unified Modeling Language 423 --;38.2 The Meta-Model 424 --;38.3 The Models 424 --;38.4 Use Case Diagrams 425 --;38.5 The Object Model 426 --;38.6 Packages 432 --;38.7 Sequence Diagrams 434 --;38.8 Collaboration Diagrams 435 --;38.9 State Machine Diagrams 437 --;38.10 Deployment Diagrams 440 --;39 The Unified Process 443 --;39.2 The Unified Process 443 --;39.3 Requirements Workflow 448 --;39.4 Analysis Workflow 449 --;39.5 Design Workflow 454 --;39.6 Implementation Workflow 458 --;39.7 Testing Workflow 458 --;Part 9 The Future --;40 Areas of Java and Object Technology not Covered 461 --;40.2 Language Areas 461 --;40.3 Java Virtual Machine 462 --;40.4 JavaBeans 462 --;40.5 Enterprise JavaBeans 463 --;40.6 Remote Method Invocation 464 --;40.7 Java and C++ 465 --;40.8 CORBA 466 --;40.9 Java Naming and Directory Interface 467 --;40.10 Java and XML 468 --;40.11 Java 2D and Java 3D 468 --;40.12 Object-Oriented Databases 469 --;A The Java API Packages 471 --;B Java Keywords 472.
Text of Note
1.2 Programming Paradigms 3 --;1.3 Revolution Versus Evolution 4 --;1.4 Why Learn a New Programming Paradigm? 5 --;1.5 Pedigree of Object-Oriented Languages 10 --;1.6 Fundamentals of Object Orientation 11 --;1.7 The Basic Principles of Object Orientation 12 --;1.8 Encapsulation 13 --;1.9 Inheritance 14 --;1.10 Abstraction 16 --;1.11 Polymorphism 17 --;2 Elements of Object Orientation 21 --;2.2 Terminology 21 --;2.3 Types of Hierarchy 23 --;2.4 The Move to Object Technology 25 --;3 Constructing an Object-Oriented System 27 --;3.2 The Application: Windscreen Wipe Simulation 27 --;3.3 Where Do We Start? 28 --;3.4 Identifying the Objects 29 --;3.5 Identifying the Services Or Methods 30 --;3.6 Refining the Objects 31 --;3.7 Bringing it All Together 31 --;3.8 Where Is the Structure? 34 --;Part 2 Introduction to the Java Language --;4 A Brief History of Time, the Universe and Java 39 --;4.2 What Is Java? 39 --;4.3 Objects in Java 40 --;4.4 History 40 --;4.5 Commercial Versions of Java 41 --;4.6 The Java Environment 41 --;5 A Little Java 47 --;5.2 Setting up the Development Environment 48 --;5.3 Compiling and Executing Java 48 --;5.4 Using the Java Documentation Tool 50 --;6 Java Building Blocks 53 --;6.2 The Basics of the Language 53 --;6.3 Classes 54 --;6.4 Method Definitions 61 --;6.5 Interface Definitions 64 --;7 Java Constructs 67 --;7.2 Numbers and Numeric Operators 67 --;7.3 Characters and Strings 69 --;7.4 Assignments 70 --;7.5 Variables 71 --;7.6 Messages and Message Selectors 73 --;8 An Example Java Class 75 --;8.2 Defining a Class 75 --;8.3 Defining a Method 76 --;8.4 Creating an Instance 78 --;Part 3 Java and Object Orientation --;9 Classes, Inheritance and Abstraction 83 --;9.2 Classes Revisited 83 --;9.3 Inheritance in Classes 86 --;9.4 Abstract Classes 89 --;9.5 Constructors and Their Use 90 --;9.6 The main Method 91 --;10 Encapsulation and Polymorphism 93 --;10.2 Encapsulation 93 --;10.3 Packages 94 --;10.4 Polymorphism 97 --;11 Inner Classes and Reflection 101 --;11.2 What Are Inner Classes? 101 --;11.3 Types of Inner Class 103 --;11.4 How and When Should I Use Inner Classes? 105 --;11.5 The Reflection API 107 --;12 Data Structures 113 --;12.2 Data Structure Classes 113 --;12.3 The Abstract Class Dictionary 114 --;12.4 The Hashtable Class 114 --;12.5 The Vector Class 115 --;12.6 The Stack Class 118 --;12.7 A Queue Class 118 --;12.8 Enumeration 118 --;12.9 Arrays 119 --;12.10 Memory Management 124 --;12.11 Exercise: Vectors 126 --;13 The Collections API 129 --;13.2 What Is in the Collections API? 129 --;13.3 Collection Interfaces 131 --;13.4 Abstract Implementations 135 --;13.5 Concrete Implementations 137 --;13.6 The Collections Class 142 --;13.7 Iteration Over Collections 143 --;13.8 Array Sorting and Searching 144 --;13.9 Choosing a Collection class 144 --;Part 4 Further Java --;14 Control and Iteration 149 --;14.2 Control Structures 149 --;14.3 Iteration 153 --;14.4 Recursion 155 --;15 An Object-Oriented Organizer 157 --;15.2 The Organizer Class 157 --;15.3 The Class Definition 158 --;15.4 The Updating Protocol 158 --;15.5 The Accessing Protocol 159 --;15.6 The main Method 160 --;15.7 Exercise --;the Financial Manager Project 161 --;16 Streams and Files 163 --;16.2 Streams 163 --;16.3 Files 171 --;16.4 Accessing a File 173 --;16.5 Creating a File 175 --;16.6 Input From the Console 176 --;17 Serialization 179 --;17.2 The ObjectOutputStream Class 180 --;17.3 The ObjectInputStream Class 180 --;17.4 The Serializable Interface 181 --;17.5 The transient Keyword 182 --;17.6 The Externalizable Interface 182 --;17.7 A Simple Serialization Application 183 --;17.8 Exercise --;Using Files With the Financial Manager 186 --;18 Observers and Observables 189 --;18.2 The Dependency Mechanism 189 --;18.3 The Observer Interface 193 --;18.4 Extending the Dependency Example 194 --;18.5 Exercise --;Dependency and the Financial Manager 196 --;Part 5 Graphical Interfaces and Applets --;19 Graphic Programming Using the Abstract Window Toolkit 199 --;19.2 Windows as Objects 199 --;19.3 Windows in Java 200 --;19.4 The Abstract Window Toolkit 200 --;19.5 The Component Class 201 --;19.6 The Container Class 203 --;19.7 The Panel Class 204 --;19.8 The Frame Class 204 --;19.9 The Graphics Class 205 --;19.10 A Worked Graphical Application 207 --;20 User Interface Programming 211 --;20.2 The Event Delegation Model 211 --;20.3 GUI Component Classes 215 --;20.4 Additional AWT Classes 220 --;21 Managing Component Layout 221 --;21.2 The Flowlayout Manager 221 --;21.3 The Borderlayout Manager 222 --;21.4 The GridLayout Manager 223 --;21.5 The GridBayLayout Manager 224 --;21.6 The CardLayout Manager 227 --;21.7 A Simple GUI Example 227 --;22 Putting the Swing into Java 231 --;22.2 Swing, the JFC and the JDK 231 --;22.3 What Is the MVC? 232 --;22.4 Swinging the MVC Into Action 233 --;22.5 Transitioning to Swing 234 --;22.6 A Swinging Gallery 237 --;22.7 Things to Remember 242 --;23 A GUI Case Study 245 --;23.2 The Class Structure 248 --;23.3 The Instance Structure 255 --;23.4 Exercise --;A GUI for the Financial Manager 255 --;24 The Lowdown on Layouts, Borders and Containers 257 --;24.2 Containers in Swing 257 --;24.3 Layouts for Containers 258 --;24.4 Borders in Swing 262 --;24.5 Using Panels, Layouts and Borders 270 --;24.6 Planning a Display 270 --;25 Combining Graphics and GUI Components 273 --;25.2 The SwingDraw Application 273 --;25.3 The Structure of the Application 273 --;25.4 The Interactions Between Objects 277 --;25.5 The Classes 281 --;26 Swing Data Model Case Study 301 --;26.2 The JTree Swing Component 301 --;26.3 The JTree Package 305 --;26.4 Building the Data Model 307 --;26.5 Building the GUI Application 308 --;27 Java: Speaking in Tongues 315 --;27.2 Locale 316 --;27.3 Properties Objects 317 --;27.4 ResourceBundle Introduction 318 --;27.5 Formatting Output 321 --;28 The CUTting Edge 323 --;28.2 The Simple Editor 323 --;28.3 Cutting and Copying Data 324 --;28.4 Pasting Data 325 --;28.5 Drag and Drop 327 --;Part 6 Internet Working --;29 Sockets in Java 335 --;29.2 Socket to socket communication 335 --;29.3 Setting Up a Connection 335 --;29.4 An Example Client-Server Application 336 --;30 Applets and the Internet 341 --;30.2 Applet Security 342 --;30.3 The Applet Class 342 --;30.4 Working With Applets 344 --;30.5 The Account Applet 344 --;30.6 A Brief Introduction to HTML 346 --;30.7 The [left angle bracket]applet[right angle bracket] HTML Tag 347 --;30.8 Accessing HTML Files 348 --;30.9 Swing and Applets 349 --;30.10 Exercise: Tic-Tac-Toe Applet 349 --;31 Servlets: Serving Java up on the Web 353 --;31.2 How Servlets Work 354 --;31.3 The Structure of the Servlet API 355 --;31.4 An Example Servlet 356 --;31.5 Why Use Servlets? 359 --;32 Java Server Pages 361 --;32.2 What Is a JSP? 361 --;32.3 A Very Simple JSP 363 --;32.4 The Components of a JSP 364 --;32.5 Making JSPs Interactive 367 --;32.6 Why Use JSPs? 368 --;32.7 Problems With JSPs 368 --;33 Java Database Connectivity 371 --;33.2 What Is JDBC? 371 --;33.3 What the Driver Provides 373 --;33.4 Registering Drivers 373 --;33.5 Opening a Connection 374 --;33.6 Obtaining Data From a Database 375 --;33.7 Creating a Table 377 --;33.8 Applets and Databases 378 --;33.9 Mini SQL 379 --;Part 7 Java Development --;34 Java Style Guidelines 383 --;34.2 Code Layout 383 --;34.3 Variables 383 --;34.4 Classes 386 --;34.5 Interfaces 388 --;34.6 Enumerated Types 388 --;34.7 Methods 389 --;34.8 Scoping 392 --;34.9 Statement Labels 393 --;35 Exception Handling 395 --;35.2 What Is an Exception? 395 --;35.3 What Is Exception Handling? 396 --;35.4 Throwing an Exception 397 --;35.5 Catching an Exception 398 --;35.6 Defining an Exception 400 --;36 Concurrency 403 --;36.2 Concurrent Processes 403 --;36.3 Threads 404 --;36.4 The Thread Class 405 --;36.5 A Time Slicing Example 408 --;Part 8 Object-Oriented Design --;37 Object-Oriented Analysis and Design 415 --;37.2 Object-Oriented Design Methods 415 --;37.3 Object-Oriented

TOPICAL NAME USED AS SUBJECT

Java
Java (Computer program language)
Object-oriented programming (Computer science)

PERSONAL NAME - PRIMARY RESPONSIBILITY

John Hunt.

PERSONAL NAME - ALTERNATIVE RESPONSIBILITY

John Hunt

ELECTRONIC LOCATION AND ACCESS

Electronic name
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